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Sim settlements plots not upgrading
Sim settlements plots not upgrading







Most of my buildings don't overpopulate clutter, so it looks nice and runs fast.Ĭurrently Available Structures by Category. Most of my buildings don't use glass in the windows on purpose, to keep framerates high. Authors who wish to create buildings for Architect, also do NOT need navcuts (if built properly.) Navmeshes in Architect are active immediately, and do not require any reloads or restarts. You can "lock" the structure in place, so that you can move the small master object around afterwards. The controller objects are generally small immersive objects, such as mailboxes and power boxes. The master controller object can be used to access the options menu per structure. Multiple building designs can be selected via a UI system, based on the category of the structure. Buildings can be moved manually (by moving the controller object) or nudged around (via the menu) after they are placed. The different layers of objects can be turned on and off individually (beds, clutter, doors, etc.) Many buildings contain their own stairs, doors, detailing, clutter, and furniture. You can change Building Designs at any time (within it's category.) Structures are grouped into categories, so that the ingredients required are appropriate. Does NOT effect your settlement build limit! You cannot accidentally scrap/store/move the buildings while you're decorating them! Very easy to place ANY size structure with very little placing restrictions. On top of that, it doesn't count towards your settlement build limit.Īrchitect is included with Horizon, but will be released as a stand-alone mod soon. It also removes that horrible problem with prefabs, where you could accidentally move or scrap the building you're trying to decorate. Architect makes placing large structures very easy, and includes many options per structure. I created this mod, because I have always wanted a way to place very large structures, WITHOUT the age old problems that are associated with placing large prefabs. There are even specially designed platforms built specifically for Sim Plots. It should be fully compatible with any mod (including Sim Settlements), because it uses very few Fallout 4 overrides. Architect is settlement building system that allows you to place structures of any size, virtually anywhere.Įverything in Architect is optional, so you can use exactly what you want.









Sim settlements plots not upgrading